Now that the Blades of Exile Scenario Editor is out, gamers can at last create their own adventures and share them with a ready, unsuspecting public! Anybodies wild, fantastic imaginings can now be inflicted on vulnerable bands of warriors all over the world.
Spiderweb Software wants to reward these editor jockeys for their hard work. That’s why we’re announcing the First Annual Blades of Exile Scenario Design Contest! Design a scenario and submit to Spiderweb Software by November 1, 1998, and you can win big prizes:
To submit a scenario, send it on 3.5” disk to the address below, or upload it to our web site (http://www.spidweb.com). Winners will be announced on November 21, 1998.
The players are out there, and the money is waiting! Get out there and design like crazy. After all, you don’t want all those adventurers sitting around unharmed, do you?
Official Rules
• Spiderweb Software, Inc. reserves the right to distribute all submitted scenarios. For more information, see the Blades of Exile Software License. No exceptions allowed.
• The submitted scenario (and extra graphics file) can be at most 1.2 MB in size (though you may want to read Hints below).
• The scenario may include a custom graphics file, though this is not necessary.
• All maps must be created with the Blades of Exile Scenario Editor.
• Employees of Spiderweb Software, Inc. and their families may not participate.
• Maps must be submitted by November 1, 1997
• Prizes will be awarded November 21, 1997
How to Submit your Scenario
With each submission you must include your name, address, e-mail address, and phone number. These can be included the the Contact field in your scenario.
By FTP/E-mail (preferred)
1) Compress your data with Stuffit Deluxe. Make sure you include a text file with your name, address, etc.
2) FTP to spidweb.com and store your file to /incoming or e-mail it to us as a file attachment to: blades@spidweb.com
By US Mail
1) Put your scenario(s) on ONE 3.5" floppy disk. Media will not be returned.
2) Mail it to: Spiderweb Software, Inc. (attn: Scenario Contest), PO Box 85659, Seattle, WA 98145-1659
Hints
• When designing a scenario, style and interest is the key. One well designed dungeon level, with dialogue and interesting special encounters, counts more than 100 dull cookie cutter levels with monsters, treasure, and nothing else. A winning scenario must have special encounters, dialogue, and a reasonably interesting plot.
• A scenario which still contains Warrior’s Grove probably won’t do too well.
• Do not send modified versions of the 3 Blades of Exile Scenarios.
• Size is important, but creativity is more so. A 5 level, really interesting dungeon will do better than a scenario with 20 towns and dungeons, most of which are dull. However, a really well put together and plotted scenario with 20 towns and dungeon levels will stomp them both. Also, a scenario with only one or two towns or dungeon levels probably won’t do well, no matter how clever they are.
• Needless to say, a scenario with explicit sexual content or heavy obscenity has no chance of winning.